...Later in the game you jind your missing father and you also get to play as him. The interface is the same as Maniac Mansion, but without lock/unlock and there is a Talk button. Instead of 'Read', it is 'Look At'. Which suits it much better. There is a lot of fist-fighting during the game. You use the 'Numpad' to control him. The troubling thing is, if you play this with ScummVM you can't use the numoad, you need to use the number buttons to use him. This makes it quite frustrating. You can avoid fist-fighting by talking to people and making them think you're not an imposter, but alas you must say the correct speech dialogs. It is also frustrating how you need to double click. e.g Use Key in Door. Click 'use'. Click 'key'. Double click on door. In this it is much easier to die. But it has a great storyline, great graphics (for the time when it was released), and a funny game. I'd give it 3 out of 5...
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Adventure Classic Gaming
...As an adventure game, Indiana Jones and the Last Crusade is a mixed bag. Some puzzles in the game are well done in that they change from game to game and can be solved in multiple ways. These puzzles add greatly to the replay value of the title. The biplane sequence is great fun to play and pays homage to the film. On the other hand, this game can be very difficulty because of its action elements. Fighting is nearly constant and always challenging. There are also several difficult and timed sequences near the end that require luck to survive. There are only 14 save slots available, which can be problematic given that death is frequent in the game. Understandably, the technology at the time does not allow for the proper amount of music, speech, or animation to be included. None of these shortcomings, however, can overshadow the trademark humor that Lucasfilm Games has instilled into Indiana Jones and the Last Crusade. You can find numerous parodies and in-jokes, such as a Sam & Max totem pole! A sign near the end of the game even reads, “If thou thinkest life is but a game, be warned: beyond this point, THOU CANST NOT BE SAVED!”...
Adventure Gamers
...Despite its faults, the game does have certain quirks and intricacies that are endearing. Some of the dialogue comes directly from the movie, including the famous closing sequence where the origin of Indy’s name is revealed. Furthermore the game adds LucasArts’ unique sense of humour to the Indy franchise, including a “censored” sign when Jones’ changes his outfit. The dialogue is frequently entertaining: when the Grail Temple is destroyed, the Knight left to protect it ruefully comments “I’ll be picking up this place for years.” Undoubtedly my very favourite part of the game is the inclusion of a 63-page Grail Diary, complete with authentic tea-staining, illustrations and newspaper clippings intended to aid your search for the Grail in conjunction with clues that are scattered throughout the game.....
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Alkis Polyrakis
...After the success of their first two adventure games, Maniac Mansion and Zak Mackracken, LucasFilms decided to take advantage of one of their most popular heroes: Indiana Jones. Indiana Jones and the last Crusade was the last game produced under the name of LucasFilms, since a few months later their computer games department became an independent company: The famous LucasArts. Although this game had the potential to become a real masterpiece (based on a best selling movie, and its use of an engine that was already loved by the gamers) it ended up as merely a good game, for reasons explained in this review....



